Miniatures

Welcome to the Events Page for Miniature Games at Kingdom-Con.

Here is the listing for all the current events on the schedule for Miniature Games at Kingdom-Con 2017. More are being added too, so if you do not see an event you want to participate in, please let us know!

Pre-Registration for Miniature Games and Tournaments is now closed. Please use the Eventbrite Ticket System here to check out the schedule.

If you would like to run an event at Kingdom-Con 2017, please send us an email – kingdomconsd@gmail.com – and we can get your event lined up!

Register for Miniature Games at Kingdom-Con on our Eventbrite!

We are also happy to have The Broadside Bash 10th Anniversary this year at Kingdom-Con! For more information about The Broadside Bash, check out their website!

 

KINGDOM CON SCHEDULE OF EVENTS:

 

WARMACHINE/HORDES

Thursday April 27, 2017:

Team Tournament  16 teams Max

3pm Registration. 4pm Dice Drop.

5 man Team Event, WTC format.  75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

NOTES: Only the captain of the team needs to register for the whole team! Thursday night is Rounds 1-3. The finals are on Saturday night.  The last team standing qualifies for Masters.

Thursday April 27, 2017 SCRAMBLES!  6pm Start time.

The participants for the Scrambles will be chosen randomly from the people who register. This is your chance to play against PP staffers!

2 lists, 75 points Divide and Conquer 1. Death Clock.

 

Friday April 28, 2017:  Registration 8am. Dice Drop 9am

Masters Qualifier Heat One– 40 players MAX

75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

Masters Qualifier Notes: Max 40 players per heat.  The top five players from each Heat will qualify for Masters.

If the Heat you wish to register for is full, you may go on the wait list for that Heat.  To get on the wait list, please email me at TOKingdomcon@gmail.com with the following information: Name, faction, email.  You will receive a confirmation email from me that you are on the wait list for that Heat

Friday April 28, 2017:  SCRAMBLES!  Reg 9:30am. Dice Drops 10:00am

The participants for the Scrambles will be chosen randomly from the people who register for this event.

This is your chance to play against PP staffers! 75 points, 2 lists, Divide and Conquer 1. Death Clock.

Friday April 28, 2017:   Iron Gauntlet Qualifier- Prelims. Registration 5pm. Dice Drop 6pm

Iron Gauntlet events require three 75-point army lists. All lists must be led by a different warcaster or warlock from the same faction There is no restriction on the number of times each 75 point list must be played.

Any player-determined model relationships (attached, client, marshaled, etc.) must be specified in the list and cannot change between rounds. Iron Gauntlet allows the use of all released Theme Forces.  Players using a Theme Force must have the Theme Force available for the EO’s reference (to verify the army list) and for the opponent’s reference (to view the Theme Force’s special rules).

All models played must be fully painted and based.

Each army list must include one Iron Gauntlet objective.  The same objective type can be included in multiple army lists. Objectives do not have a point cost.

This is your chance to earn a spot to compete against the very best of the best at the Iron Gauntlet: WARMACHINE & HORDES World Championship at Lock & Load Game Fest 2017! At that event one player will emerge to claim the championship and earn the title of Best in the World.

Friday April 28, 2017:   Rumble in the Jungle!  Registration 4:30. Dice Drops 5pm.

2 lists – 35 points D&C 1.  Death Clock timing 35 minutes. Rumble Format.

Winner Qualifies for Masters

 

Saturday: April 29, 2017  8am Reg. Dice Drops 9am

Masters Qualifier Heat 2  40 players MAX.

75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

Masters Qualifier Notes: Max 40 players per heat.  The top five players from each Heat will qualify for Masters.

If the Heat you wish to register for is full, you may go on the wait list for that Heat.  To get on the wait list, please email me at TOKingdomcon@gmail.com with the following information: Name, faction, email.  You will receive a confirmation email from me that you are on the wait list for that Heat

Saturday: April 29, 2017  SCRAMBLES! Reg 9:30am. Dice Drops 10:00am

The participants for the Scrambles will be chosen randomly from the people who register for this event.

This is your chance to play against PP staffers.  75 points, 2 lists, Divide and Conquer 1. Death Clock.

Saturday: April 29, 2017: Iron Gauntlet Finale: 6pm Start.

The final four from the Prelims!

Saturday: April 29, 2017 Team Event Final Rounds 6pm Start.

Final rounds of the team Event.

 

Sunday: April 30, 2017

Masters Finale Registration 8:30am. Dice Drop 9:00am

2 lists, 75 points, Divide and Conquer 1, Death Clocking Timing. Active Duty Roster – Season 5 in effect.

Winner of the Kingdom-Con Masters qualifies for the War Machine Weekend Invitational Tournament.

 

MINIATURE EVENTS

Thursday April 27th

EVENT: Bolt Action Tank Wars

GM: Chris Hutchings (SDHMW)

DAY/TIME: Thursday 4pm-10pm

RULES: Bolt Action

# OF PLAYERS: 6

DESCRIPTION: San Diego Historical Miniature Gamers present- Come test your wits as a tank commander in this expansion of bolt action TANK WARS.

EVENT: Imperial Assault: Kingdom-Con Cantina Classic

GM: Glen Smallman

DAY/TIME: Thursday 7pm-Midnight

RULES: Imperial Assault

#of Players: 20

DESCRIPTION: Fight for the galaxy! Become this year’s Kingdom-Con Cantina Champion! 40-point skirmish tournament, 3-4 65 minute rounds using the current tournament maps. Hard start time of 7:30pm. Check SoCal Imperial Assault page for latest details on event, including prizing!
EVENT:  Axis & Allies Miniatures TANK BATTLE
GM: Zac & Carla
DAY/TIME: Thursday 1:00pm -4:00pm
RULES: Axis and Allies Miniatures Core Rule Book.
# OF PLAYERS:  2-8
DESCRIPTION:  Basically a Beer and Pretzels  type of game good for ages as young as 10 to as old as 99. No centuri-one’s allowed. Everything provided come and learn then stay and conquer!

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Friday April 28th

The Battle of Jutland: The Run to the South

GM: Mike Sterling

Number of Players: 4 – 8

Time: Friday, 10 AM – 6 PM

Rules: Fleet Action Imminent (GQIII WWI Rules)

Description: On the afternoon of May 31st, the majority of both the Grand Fleet and the High Seas Fleet were at sea, and unknown to each other, were heading towards each other. Vice Admiral Hipper’s scouting groups I and II, with their screen, and Vice Admiral Beatty’s Battlecruiser Squadrons would engage and thus beginning the Battle of Jutland.

EVENT: Tanks! Demo

GM: Yu Yao Tham

DAY/TIME: Friday 10am to 2pm

# OF PLAYERS: 1 – 2 players.

DESCRIPTION: Gale Force 9’s Tanks! Is a fun fast skirmish game

similar to Fantasy Flight’s X-Wing. Think World of Tanks translated

to miniatures!

EVENT:  SPARTACUS:  A Game of Blood & Treachery
GM:  Randy O’Hara
DAY/TIME:  Friday 10am – 1pm
RULES:  Gale Force Nine Spartacus
# OF PLAYERS:  2-6
DESCRIPTION:  The popular Gale Force Nine game with painted miniatures!  Assume the role of the Dominus of a great house competing for influence in Ancient Rome.  Diplomacy, cunning intrigue, treachery and glory in the Arena!

EVENT: To Arms, To Armor! Demos

GM: Phill Howard

DAY/TIME: Friday, 10am – 2pm

RULES: To Arms, To Armor!

# OF PLAYERS: No minimum, walk-by demos on demand.

DESCRIPTION: To Arms, To Armor! is a game of tank battles around the Great War period. We’ve incorporated both actual tanks that served in World War One as well as conceptual tanks and prototypes from the inter-war years. We’ve designed this to be fast, fun, and most importantly, free. Come on by for a demo, and get a papercraft tank of your own to get you started!

EVENT: Cauldron/Team Yankee

GM: Robert Jones, John Hall

DAY/TIME: Friday 10am to 2pm.

RULES: Team Yankee

# OF PLAYERS: 2-4

DESCRIPTION:

Team Yankee Rules, up to 6 players. The end of the cold war and the collapse of the Soviet Union offered the chance for a lasting peace for the entire world, but things don’t go that way. A worldwide economic downturn and an influx of foreign refugees forces France and Germany to protect their industries against fair competition causes turmoil within NATO and eventually causes the organization to disband under protest German and French actions. And the former Soviet client states who’s fledgling democracies died before they had a chance, replaced by military run governments. Hungary’s new leaders practically turn the country to France, protest against letting the French run roughshod over the citizend of Budapest leads to a bloody clash with peaceful demonstrators and French security forces who were trying to break up the demonstration and arrest the oppostion leaders, goes horribly wrong, several protesters are killed or wounded and the opposition leaders captured and whisked away to France. The Hungarians gain their independence, Poland and the Czech Republic quickly recognize the new Hungarian government and pledges military support. The situation rapidly becomes a war that involved the US, UK, Norway, Czech Republic, Hungary and Poland. France and Germany invade Poland. The Poles are trying to hold the Germans and French from taking Gdansk, where a convoy of much needed supplies to the hard pressed Polish Army, to hold the line against the advancing Germans and elements of the 101st Airborne Division.

EVENT:  Axis & Allies Miniatures TANK BATTLE
GM: Zac & Carla
DAY/TIME: Friday 10:00am – 1:00pm
RULES: Axis and Allies Miniatures Core Rule Book.
# OF PLAYERS:  2-8
DESCRIPTION:  Basically a Beer and Pretzels  type of game good for ages as young as 10 to as old as 99. No centuri-one’s allowed. Everything provided come and learn then stay and conquer!

EVENT: (Blood & Plunder, Buccaneering on the Spanish Main!)

GM: Danny Libby

DAY/TIME: (Friday 12pm – 6pm)

RULES: (Blood & Plunder)

# OF PLAYERS: (4)

DESCRIPTION: Have you ever wanted to jump on a frigate and steal from those terrible Spaniards? Or have you ever wanted to drive those English jerks away from the Spanish monarch’s rightful treasure? Well, if you do, or maybe just like ships and piracy, then we have the demo for you. Join us in a demo game of Firelock Games’ new Blood & Plunder rule set. There will be naval and land combat! Piracy! Heroes of the Buccaneering age! and above all some booty!

EVENT: Gruntz! 15mm Sci Fi

GM: David Blood

DAY/TIME: Friday 12pm – 5pm

RULES: GRUNTZ!

# OF PLAYERS: 6

DESCRIPTION: 15mm Sci-Fi land battles

EVENT: Malifaux Demos

GM: John Meyer

DAY/TIME: Friday Noon – 4pm

RULES: Standard Malifaux Format

# OF PLAYERS: N/A

DESCRIPTION: Never played Malifaux, but are interested in learning? Come over and let us show you how to play! We will have a few tables set up, and several types of models available for you to learn the rules and see what this great game has to offer!

Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!

EVENT: Wander: The Cult Of Barnacle Bay Demos

GM: Jonathan Phillips-Bradford, Heath Foley

DAY/TIME: Friday 12-6pm

RULES:  Wander: The Cult of Barnacle Bay

# of Players:  1-4 Players

DESCRIPTION:  Barnacle Bay was once a peaceful fisherman’s village until the evil cult leader Elder Bane arrived and took over the city. Elder Bane has used his dark magic to transform the inhabitants into crazed mutations. You play as one of the heroes from the Wanderer’s Guild who have come to save the city and return it to peace. Come play a demo of our upcoming co-op miniature dungeon crawl board game Wander: The Cult of Barnacle Bay that will be Kickstarted later this fall.

EVENT: Age of Sigmar Demo

GM: Greg Haben, Rob Schafer

DAY/TIME: Friday 2pm-10pm

RULES: Games-Workshop Warhammer: Age of Sigmar

# OF PLAYERS: 1 min/6 max

DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.

EVENT:  Assault on Airship: Scorpion

GM:  Scott Mosher

DAY/TIME:  Friday – 2pm till 6pm+

RULES:  In Her Majesty’s Name (IHMN)

# of Players:  4-8

DESCRIPTION:  Several sects of evil have joined forces and launched the Zeppelin “Scorpion” with the intent of wonton destruction!  Several clandestine government and private organizations have banded together to assault the Airship and thwart nefarious plans.  There will be four defending forces and four assaulting forces taking part in this scenario.  IHMN is a small unit, VSF/Steampunk, skirmish-level miniatures game using 6-20 models per company.  All terrain, models, and dice will be supplied.  First time players are welcome as this rule system is rather simple and easy to learn on the ‘fly’

EVENT: Black Sails – Pirate Raid

GM: Rich Norton (SDHMW)

DAY/TIME: Friday 2:00pm – 6:00pm

RULES: Legends of the High Seas (Modified)

# OF PLAYERS: 6

DESCRIPTION: San Diego Historical Miniature Gamers present- Spring, 1717: New Providence Island in the West Indies. Governor Marley has captured the pirate Charles Vane and will hang him at noon for crimes against The Crown. Lead your party of pirates in a dawn raid to rescue Vane from the stockade in Nassau. This is a semi-cooperative game (You are pirates after all!) in which you work together to rescue Charles Vane and score points for completing other piratical activities such as: defeating soldiers, intimidating the militia, stealing victuals, imbibing rum, spitting in the streets, growling at children, and causing general mayhem. Bring your positive attitude and be ready to have some fun!

EVENT: Victory at Sea, Neither Fish or Fowl

GM: Robert Jones, John Hall

DAY/TIME: Friday 2pm to 6pm.

RULES: Victory at Sea

# OF PLAYERS: 2-4

DESCRIPTION: Victory at Sea. Up to 6 players. On December 12th, the Japanese attacked the USS Panay, leading to a war with the US…

EVENT:  Relic Knights

GM:  Kasi Jammeh

DAY/TIME:  Friday 2pm to 6pm

RULES:  Relic Knights 2.0

# OF PLAYERS:  1 to 4

DESCRIPTION:  Save the universe  from the dark space calamity. Become a biker chick Mage a pirate or a demon and fight together or against each other to save life itself. Miniatures and terrain provided.

EVENT: Tournament for the Kingdom Con

GM: Patrick Wells (SDHMW)

DAY/TIME: Friday 3pm-7pm

RULES: To Cry a Joust

# OF PLAYERS: 16

DESCRIPTION: Rules- To Cry A Joust (Frank Capotorto & Jeff McCarroll) San Diego Historical Miniature Wargamers present- An easy to play miniatures game of jousting. The aim is to give the players a feel of the topic and is a mixture of historical record, great literary imagery and classic Hollywood. Have you seen Heath Ledger’s “A KNIGHT’S TALE” ? Then this is the game for you. Knight vs Knight runs, up to 3 tilts each, advancing through the brackets until a champion is declared. Fear not of boredom. The rest of the participants are allowed / encouraged to place bets on the victor of each pairing. Second place is NOT the fallen in the last tilt, it is the crafty squire who has amassed the greatest wealth in the batting circle while his knight rested.

Come one, come all, for all ages are welcomed.

You will be weighed. You will be measured. Will you be found wanting?

Come find out.

EVENT: Guild Ball Demos and Casual Play

GM: David Blood, Michael Searles

DAY/TIME: Friday 5pm – 10pm

RULES: Guild Ball Season 3

# OF PLAYERS: No Max

DESCRIPTION: Come learn to play Guild Ball, the game of Fantasy soccer. Or, get in some practice games the next day’s tournament.

EVENT: Kingdomfaux – Henchman Hardcore

GM: John Meyer

DAY/TIME: Friday 6pm to 9pm

RULES: Wyrd Official Henchman Hardcore Format

# OF PLAYERS: 18 players

DESCRIPTION: Henchman Hardcore is a tournament version of Malifaux which focuses on quick, brutal decision making. It is perfect for a group which wants to face a new challenge and experiment with Malifaux in a slightly different environment. The key differences between Henchman Hardcore and regular Malifaux are the reduced game size (20 Soulstones) and the fact that all Crews must be led by a Henchman.

EVENT: Robotech Battles

GM: Paul Rigby (SDHMW)

DAY/TIME: Friday 6pm-9pm

RULES: Trial by Fire Mech Combat Rules

# of PLAYERS: Up to 6

DESCRIPTION: San Diego Historical Miniature Wargamers present- Come blow up Macross City, put the stops to Rick Hunter’s career and end Lynn Minmay once and for all. Or be the invincible Roy Fokker and just watch out for that pineapple salad. All figures provided.

EVENT:  Blood & Plunder Tournament

GM:  Daniel Libby

DAY/TIME:  Friday 6pm-10pm

RULES:  Blood & Plunder

# of Players:  8

DESCRIPTION:

Have you ever wanted to sail the Seas of the Caribbean and raid those fat Spanish ports? Have you ever dreamed of being a buccaneer and sailing for God and country? Well, if you have, then join us for a Blood & Plunder mini tournament! Three rounds of land combat, swiss style. The armies will be restricted to the starter armies laid out by Firelock Games in the starter kits. This tournament will have some prize support from Firelock Games and a special bonus for the winner. Join us after the demo and swash some buckles! Their will be a limit of 8 players, so please join us before your chances of plunder are gone!  8 Players Max.  3 Rounds of Swiss piratical action,  Starter armies only.  No painted requirement . Chance to rob Spanish gold.

FRIDAY NIGHT FLEA MARKET!

DAY/TIME: Friday 8pm-11pm

**************************************************

Saturday: April 29, 2017

EVENT: Age of Sigmar Demo

GM: Greg Haben, Rob Schafer

DAY/TIME: Saturday 10am-10pm

RULES: Games-Workshop Warhammer: Age of Sigmar

# OF PLAYERS: 1 min/6 max

DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.

EVENT: The Battle of Cowpens

GM: John Jordan, Andrew Mayer

DAY/TIME: Saturday 10 a.m. – 2 p.m. (morning)

RULES: Black Powder (Warlord Games)

# OF PLAYERS: 2/5

DESCRIPTION: The British Legion, the Cream of Cornwallis’ Army, closes in on a ragged band of Continentals and militia with their back to the water. Banastre Tarleton, their commander, has known nothing but victory up to now. Facing him is “The Old Wagoner”, Daniel Morgan who has come out of retirement to lead this small patriot detachment. His orders were to avoid a general engagement, but those orders appear to be moot now…

EVENT: Tanks! Demo

GM: Yu Yao Tham

DAY/TIME: Saturday 10am – 2pm

# OF PLAYERS: 1 – 2 players.

DESCRIPTION: Gale Force 9’s Tanks! Is a fun fast skirmish game

similar to Fantasy Flight’s X-Wing. Think World of Tanks translated

to miniatures!

EVENT: Blood Bowl: KeK Bowl I

GM: Paul Villar

DAY/TIME: Saturday 10:00 AM – 8:00 PM

RULES: GW Blood Bowl

3 Rounds, each round will consist of a time limit of 2.5 hours with a one hour lunch after round one.

We will be eliminating choose draw special event cards from the pre-match sequence.

Team Build: Coaches have 1,100,000 gold crowns with which to build their teams. All teams will be required to field at least 11 players. You must assign 5 players with 1 normal skill each. You may not assign a skill to any player with STR 5 or above. Any team below the 1.1 million may take inducements from the Official rule book, Death Zone Season 1 and the Teams of Legend PDF. You may only take the star players that are available in the Official GW rulebook and DZ1. We will be using the rules from the Official GW rulebook and DZ1.

Eligible Teams: All of the teams available in the Blood Bowl Official Rule Book, Death Zone Season 1, and The Teams of Legend PDF maybe used.

# OF PLAYERS: 2-10

DESCRIPTION: The KeK Bowl is a new player friendly tournament designed for new players and veteran players to play in a semi-competitive format. Please have a printed out roster for you and your opponent. Models are not required to be painted but must be numbered in a way that is clear to your opponent

EVENT: FrostGrave Mini-Campaign

GM: Brinton Williams

DAY/TIME: Saturday – 10am – 2pm

RULES: FrostGrave

#of Players: 8

DESCRIPTION: CoreHammer presents a FrostGrave gaming day. Come explore the dark and dangerous ruins of these once great citadels. Find treasure, fight off roaming monsters and rival bands of wizards all while building your powers. This will be a FrostGrave mini-campaign involving multiple bands of Wizards and their hearty Apprentices. It will encompass single and multiplayer games and will mainly depend on numbers attending for the exact format. Figures and rules will be provided but feel free to bring your own wizard, apprentices or soldiers. Just show up ready to roll dice, sling spells and have fun.

EVENT NAME: Siege of the Alamo

GM: Randy O’Hara

TIME: Saturday 10am – 2pm.

# of Players: Players

Rules: Remember the Alamo Rules

DESCRIPTION: Siege of the Alamo using 6mm miniatures and Remember the Alamo rules.Up to 8 players.

EVENT NAME: Warlands Battle Royale – Last Man Driving

GM: Tony and Jane Kenealy, Aberrant

TIME: Saturday 10:00am – 12:00 Noon

# of Players: 4 Players

Rules: Warlands Core Rules from Aberrant

Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.

EVENT: Kingdom-Faux Main Event!

GM: Cris Jacobson

DAY/TIME: Saturday 10am- 6pm (Registration 9:45 am)

RULES: Gaining Grounds 2017

# OF PLAYERS: 24

DESCRIPTION: Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!

50 Soulstones

Paint Required

Gaining Grounds 2017

EVENT: Star Wars Armada Tournament

GM: Kristen Canty

DAY/TIME: Saturday 10am-6pm

RULES: 400 point lists

# OF PLAYERS: 16 players

DESCRIPTION: Epic scale Star Wars space battles. If anyone wants to play but does not have models to play. Models can be provided. There will be prizes!

EVENT: Guild Ball Tournament

GM: David Blood, Michael Searles

DAY/TIME: Saturday 10:30am – 7pm

RULES: Guild Ball Season 3

# OF PLAYERS: No Max

DESCRIPTION: Standard tournament rules.

10:30 sign in, 11am start. We had 16 last year, hope to have 20 this year.

EVENT:  Assault on San Diego Infinity Tournament

GM:  Joel Traveller

DAY/TIME:  Saturday 10am-6pm.

RULES:  Infinity ITS

# of Players:  10/20

DESCRIPTION:

ITS

300 pts/6 SWC

Joint Ops

No Spec Ops

Antenna Field

Firefight

Supremacy

Comms Center

Printed Lists & Courtesy Lists Required

ITS PINs Required

Event: Warhammer 30k Horus Heresy Narrative Event

GM: Robert Channell (Bama) email: bama_5@cox.net

Time/Day: Saturday 10am

Rules:Only 12 slots are available. 6 loyalist players and 6 traitor players. Email the GM with army and primarch if using one. The GM will keep a waiting list as needed. This will be a 3 game narrative event. The event will be evenly divided between loyalist and traitor armies. Each player will be required to bring the following lists: 2500pt list, a 3000pt list, and a standard 1000pt zone mortalis list. Each side will have a designated warmaster to determine which player fights for which objectives. The Zone Mortalis games will figure heavily into the narrative. This is a first come, first served event. There will be no duplicate Primarchs. If you want to play Horus, then I would recommend signing up ASAP. Other non-primarch special characters may duplicated but as usual no duplication within an army. The standard Age of Darkness force org chart will be used. No relics or shattered legions are allowed. The most recent Warhammer FAQ will be used EXCEPT that a unit may use multiple grenades/melta bombs in assault.

Description: The Warmaster has split asunder the Imperium with his traitorous act of betrayal at Istvaan. As the Warmaster sends out his legions, the forces loyal to the Emperor scramble to stop them before they reach Terra.  The assault on the system of Chrace is but one of these incidents. The system of Chrace is home to 4 planets. Two of the planets are agri worlds which feed the system as well as numerous nearby systems. The other two planets, the capital world of Chrace Prime and the Forge world of Chrace Secundus are the major powers in the system. Chrace Prime provides the Imperium with the majority of Solar Auxilia and militia for the entire sector. Chrace Secundus is home to the Mechanicus order of Perderius. This order provides the Imperium exclusively with the vortex and phosphex weaponry that is used to deal with intractable alien regimes. The Warmaster has ordered that Chrace Prime be subjugated, the two agri-worlds be reduced to ashes, and that Chrace Secundus be taken or destroyed.

EVENT: BOLT ACTION TOURNAMENT

GM: Jeremy Spurlock, Bo Joe

DAY/TIME: Saturday 11pm-6pm

RULES: Bolt Action

# OF PLAYERS: 16

DESCRIPTION

No Entry Fee

Raffle Tickets can be purchased for $10. 100% of donated money will go the Shelter to Soldier charity. Raffle ticket donations are payable to the tournament organizers (San Diego Bolt Action Raiders). Raffle Tickets can be purchased at event, or online here (https://www.classy.org/fundraise?fcid=874393).

Raffle Prizes include some professionally painted models and some non-professionally painted models.

3 Round Swiss; 2 hour Rounds

All Missions will come from the Bolt Action 2nd Edition book.

Any Bolt Action army may be selected from a Generic Platoon or Theater selector as normal. (Including any officially approved supplements, like the Australians)

Your list will be 1000 points or under.

No armored Platoons (we have yet to explore the competitive balance of armored platoons and other areas have only begun to. We believe not allowing armor platoons will make easier list building and create a more fun tournament for the majority of players.)

Maximum 2 platoons.

Bring 3 copies of your list

We do ask that you keep the “cheese” factor to a minimum.

Lists need to be approved prior to the tournament. They can be emailed to sdboltaction@gmail.com

your Army must be completely painted to win the best painted trophy.

For your ticket entry you will get one raffle ticket for painted Bolt Action Units. These will range from tanks and planes to infantry.

For every $10 you donate (either via the website or handed to the TOs) you will get another raffle ticket.

There will be normal prize support in addition to the charity raffle.

We will have trophies for first place, second place, third place and best painted.

Don’t be a jerk. Jerks will be asked to leave.

EVENT: Kings of War demo table

GM: Wade Durant

DAY/TIME: Saturday, 11-6

RULES: Kings of War 2nd Edition

# OF PLAYERS: 2 at a time

DESCRIPTION: Come learn how to play this unit based, rank-and-flank style Fantasy miniature combat game. Put those old square-based Warhammer Fantasy models to good use with a fully supported rules set by Mantic Games. Games take 1 hr – 1.5 hrs. 2 fully painted armies will be provided.

EVENT NAME: Warlands Battle Royale – Last Man Driving

GM: Tony and Jane Kenealy, Aberrant

TIME: Saturday 12:00 Noon – 2:00 pm

# of Players: 4 Players

Rules: Warlands Core Rules from Aberrant

Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.

EVENT: Wander: The Cult Of Barnacle Bay Demos

GM: Jonathan Phillips-Bradford, Heath Foley

DAY/TIME: Saturday 12-6pm

RULES:  Wander: The Cult of Barnacle Bay

# of Players:  1-4 Players

DESCRIPTION:  Barnacle Bay was once a peaceful fisherman’s village until the evil cult leader Elder Bane arrived and took over the city. Elder Bane has used his dark magic to transform the inhabitants into crazed mutations. You play as one of the heroes from the Wanderer’s Guild who have come to save the city and return it to peace. Come play a demo of our upcoming co-op miniature dungeon crawl board game Wander: The Cult of Barnacle Bay that will be Kickstarted later this fall.

EVENT: Sharpe’s Gold (What the TV episode should have been)

GM: Philip Chiu

DAY/TIME: Saturday 2pm-6pm

RULES: Sharpe Practice 2nd Edition (28mm Napoleonic skirmish rules) figures will be provided

# OF PLAYERS: 4-6 players

DESCRIPTION: It’s 1809. The dastardly Barbary Pirates from Morocco have struck and seized the British merchantman vessel India. The ship is laden with gold and jewels from India as well as several English passengers including General Sir Arthur Wellesley’s own niece!

In desperation, he sends brevetted Capt Richard Sharpe, Sgt Harper, and his chosen men on a mission to secure the gold and rescue the hostages.

Also, to prevent further pirate raids, the Royal Navy assigns Capt Horatio Hornblower on a mission to destroy the fort in Tangiers. Capt Hornblower will be transporting Capt Sharpe and his men to their destination.

Unfortunately, France has also begun secretly negotiating with the Emir of Tangiers to enlist their help in strangling British maritime trade and ease the British blockade of French ports. Napoleon just sent his trusty spymaster Pierre Ducos to Morocco to finalize the deal”

Will Sharpe outwit both the Emir and Ducos? Or will evil win this day?

EVENT NAME: Warlands Battle Royale – Last Man Driving

GM: Tony and Jane Kenealy, Aberrant Games

TIME: Saturday 2:00pm – 4:00 pm

# of Players: 4 Players

Rules: Warlands Core Rules from Aberrant

Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.

EVENT: Wild In The Streets

GM: Chris Kohler

DAY/TIME: Saturday 2pm-6pm

RULES: Wild In The Streets

# OF PLAYERS: Up to six players at a time

DESCRIPTION: Wild In The Streets is a fast paced skirmish game with punks, skinheads, goths and more fighting in the streets. We will teach you how to play the game and will provide miniatures, terrain, dice, cards and counters. Feel free to bring your own gang if you have one.

EVENT: Wrath of Kings – Open Play and Demos

GM: Phill Howard

DAY/TIME: Saturday, 2pm-6pm

RULES: Wrath of Kings: Rising Conflicts

# OF PLAYERS: No minimum, space for four players plus walk-by demos at any particular moment.

DESCRIPTION: Wrath of Kings is an epic fantasy Miniatures wargames set against a stunning backdrop of factions and personalities vying for the throne of Arikania! Do you have what it takes to bring honor to your House? Come on by for a demo, or join us for some friendly open play!

EVENT: Broken Legions – Mythical Skirmish

GM: Brinton Williams

DAY/TIME: Saturday 3pm – 6pm

RULES: Broken Legions from Osprey Games

#of Players: 4

DESCRIPTION: CoreHammer presents a Broken Legions battle royal. This is ancient Mediterranean themed, so think Romans, Greeks, Germanic barbarians, escaped gladiators etc…  The game uses small warbands (similar to Mordheim) skirmishing over objectives in a multiplayer battle royale. All figures, terrain, rules etc… are provided so just show up and have fun.

EVENT NAME: Warlands Battle Royale – Last Man Driving

GM: Tony and Jane Kenealy, Aberrant

TIME: Saturday 4:00pm – 6:00 pm

# of Players: 4 Players

Rules: Warlands Core Rules from Aberrant

Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.

EVENT: Black Sails – Pirate Raid

GM: Rich Norton (SDHMW)

DAY/TIME: Saturday 6:00pm – 10:00pm

RULES: Legends of the High Seas (Modified)

# OF PLAYERS: 6

DESCRIPTION: San Diego Historical Miniature Gamers present- Spring, 1717: New Providence Island in the West Indies. Governor Marley has captured the pirate Charles Vane and will hang him at noon for crimes against The Crown. Lead your party of pirates in a dawn raid to rescue Vane from the stockade in Nassau. This is a semi-cooperative game (You are pirates after all!) in which you work together to rescue Charles Vane and score points for completing other piratical activities such as: defeating soldiers, intimidating the militia, stealing victuals, imbibing rum, spitting in the streets, growling at children, and causing general mayhem. Bring your positive attitude and be ready to have some fun!

EVENT: Swordpoint

GM: Paul Rigby (SDHMW)

DAY/TIME: Saturday 6:00pm – 10:00pm

RULES: Gripping Beast Swordpoint

# OF PLAYERS: 6

DESCRIPTION: San Diego Historical Miniature Gamers present- Try out the new ancients battle system by Gripping Beast. 28mm figures using classical and dark age armies. All figures provided

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Sunday: April 30, 2017

EVENT: X-Wing: Kingdom-Con Cantina Classic

GM: Glen Smallman

DAY/TIME: Sunday 9am-5pm

RULES: X-WING

# of Players: 30

DESCRIPTION: Fight for the galaxy! Become this year’s Kingdom-Con Cantina Champion! 100-point tournament, 4-5 75 min rounds with no cut. Hard start time 30 min after listed start time. Check San Diego X-Wing FB page for latest details on event, including prizing.

EVENT: Age of Sigmar Demo

GM: Greg Haben, Rob Schafer

DAY/TIME: Sun 10am-6pm

RULES: Games-Workshop Warhammer: Age of Sigmar

# OF PLAYERS: 1 min/6 max

DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.

Event: Arab/Israeli 15mm Team Yankee

GM: Bill Graham (SDHMW)

Number of Players: 6

Day/Time: Sunday 10am-4pm

Rules: Team Yankee 15mm

Description: San Diego Historical Miniature Wargamers present- Israeli armored forces driving on Damascus are met by Syrian commandos and army units assisted by elements the crack Jordanian 40th Armored Brigade.

EVENT: Malifaux Demos

GM: Cris Jacobson

DAY/TIME: Sunday 10-2 pm

# OF PLAYERS: Open

RULES: Malifaux

DESCRIPTION: Never played Malifaux, but are interested in learning? Come over and let us show you how to play! We will have a few tables set up, and several types of models available for you to learn the rules and see what this great game has to offer!

Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!

Event: Relic Worlds Showdown

GM: Jeff McArthur

Day/Time: Sunday, 10 am to 2 pm

Rules: Savage Worlds (Showdown)

Number of players: 2-10

Description: Seek out ancient treasures and battle your enemies in

Relic Worlds Showdown. Using the combat rules from Savage Worlds,

this supplement lets players search out ancient artifacts within the

ruins of ancient alien civilizations.  You’ll find us with the giant

volcano.  To see more, check out our website at: www.relicworlds.com

EVENT: SAGA Tournament

GM: Rene Lafargue (SDHMW)

DAY/TIME: Sunday 10:30-4

# OF PLAYERS: 24

RULES: BASE SAGA, CRESCENT AND CROSS, AETIUS AND ARTHUR and SUPPLEMENTS

DESCRIPTION: Sponsored by the San Diego Historical Miniature Wargamers Club. Muster your SAGA Warbands at Kingdom Con for glory and prizes! This will be a fast, furious and fun SAGA tournament using Gripping Beast’s SAGA rules. Every player WILL go home with prizes supplied by multiple SAGA related product sponsors such as Gripping Beast, Footsore Miniatures, Osprey Publishing, Kraken Skulls Consortium and more! Test your steel, vanquish your enemies and tell tales of your heroism!

Bring a 6 point fully painted and properly based forced. This will be a SAGA tournament using rules from the base book, Crescent & Cross and Aetius & Arthur. This will be a three round, ‘swiss pairing’ tournament. For the first round, Dark Age Warbands will be matched up against other Dark Age Warbands, Crusader era will be matched up again other Crusader era and A&A vs A&A as best as possible.

Players must bring their own SAGA dice (symbol only), dice, measuring tool, fatigue markers, something to write with, your warbands battle board and the rules set in which your warband is in.

For your warband build, ***No named characters, mercenaries, priests or bards allowed. Revenants are not allowed nor are the warbands from wargames illustrated. Banners ARE allowed.***

This will be a straight up fight of a tournament with ach scenario being the same, Clash of Warlords.

1st Round- 6 points. Victor determined by Slaughter points, (both in HtH and Ranged) 2nd Round- 4 points. Before finding out who their opponent is and match is set, players will pick 4 points from their original pool of 6 points.

Victor determined by Slaughter points, both in HtH and Ranged.

3rd round- 6 points. Victor determined by Slaughter points in HtH ONLY, ranged will NOT count for any points!

The GM of the tournament has the final say in any decisions, rules or otherwise. He will be fair and just, but also expeditious to keep the flow of the tournament going.

***This event is going to be a relaxed one and the organizers of the convention expect the players to behave like ladies and gentlemen at all times.***

If you should have any questions about your build or this tournament, please email kingdomconsd@gmail.com and they will forward your questions to the GM to respond.

EVENT: Congo! Demo

GM: Rich Norton (SDHMW)

DAY/TIME: Sunday 11:00am – 3:00pm

RULES: Congo!

# OF PLAYERS: 6

DESCRIPTION: San Diego Historical Miniature Gamers present- Congo is a miniature game that allows you to follow in the footsteps of great explorers like Stanley and Livingstone and head out into the heart of Darkest Africa. This is an adventure game, aimed at intrepid players, willing to risk everything in a desperate quest for fame, wealth, and knowledge. You’ll lead a column of men into the jungle or onto the dry savannah teaming with wild animals and danger. Learn the rules with a short demo game and then test your skills in a full game. Bring your positive attitude and be ready to have some fun!

EVENT:  Rumble on the Docks

GM:  Scott Mosher

DAY/TIME:  Sunday – Noon till 4pm

RULES:  Across the Dead Earth  (AtDE)

# of Players:  2-4

DESCRIPTION:  Continuous game demos of the popular post-apocalyptic skirmish game “Across the Dead Earth”.  Right now, rules can be acquired free here: www.deadearth.co.uk   The world has been devastated and ravaged for 20 years while survivors band together in fast-moving groups to accomplish tasks necessary for survival.  Imagine “Mad Max” in England’s suburban desolation.  (NOTE:  There are NO zombies… sorry)  This is a small unit skirmish game using 4-8 models per player. Terrain, models, and supplies will be provided to introduce anyone interested to this fun system.