Miniatures

Welcome to the Events Page for Miniature Games at Kingdom-Con.

Here is the listing for all the current events on the schedule for Miniature Games at Kingdom-Con 2017! More are being added too, so if you do not see an event you want to participate in, please let us know!

To Register for Miniature Games and Tournaments, please use the Eventbrite Ticket System here!

If you would like to run an event at Kingdom-Con 2017, please send us an email – kingdomconsd@gmail.com – and we can get your event lined up!

Register for Miniature Games at Kingdom-Con on our Eventbrite!

 

KINGDOM CON SCHEDULE OF EVENTS:

 

WARMACHINE/HORDES

Thursday April 27, 2017:

Team Tournament  16 teams Max

3pm Registration. 4pm Dice Drop.

5 man Team Event, WTC format.  75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

NOTES: Only the captain of the team needs to register for the whole team! Thursday night is Rounds 1-3. The finals are on Saturday night.  The last team standing qualifies for Masters.

Thursday April 27, 2017 SCRAMBLES6pm Start time.

The participants for the Scrambles will be chosen randomly from the people who register. This is your chance to play against PP staffers!

2 lists, 75 points Divide and Conquer 1. Death Clock.

 

Friday April 28, 2017:  Registration 8am. Dice Drop 9am

Masters Qualifier Heat One– 40 players MAX

75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

Masters Qualifier Notes: Max 40 players per heat.  The top five players from each Heat will qualify for Masters.

If the Heat you wish to register for is full, you may go on the wait list for that Heat.  To get on the wait list, please email me at TOKingdomcon@gmail.com with the following information: Name, faction, email.  You will receive a confirmation email from me that you are on the wait list for that Heat

Friday April 28, 2017:  SCRAMBLES!  Reg 9:30am. Dice Drops 10:00am

The participants for the Scrambles will be chosen randomly from the people who register for this event.

This is your chance to play against PP staffers! 75 points, 2 lists, Divide and Conquer 1. Death Clock.

Friday April 28, 2017:   Iron Gauntlet Qualifier- Prelims. Registration 5pm. Dice Drop 6pm

Iron Gauntlet events require three 75-point army lists. All lists must be led by a different warcaster or warlock from the same faction There is no restriction on the number of times each 75 point list must be played.

Any player-determined model relationships (attached, client, marshaled, etc.) must be specified in the list and cannot change between rounds. Iron Gauntlet allows the use of all released Theme Forces.  Players using a Theme Force must have the Theme Force available for the EO’s reference (to verify the army list) and for the opponent’s reference (to view the Theme Force’s special rules).

All models played must be fully painted and based.

Each army list must include one Iron Gauntlet objective.  The same objective type can be included in multiple army lists. Objectives do not have a point cost.

This is your chance to earn a spot to compete against the very best of the best at the Iron Gauntlet: WARMACHINE & HORDES World Championship at Lock & Load Game Fest 2017! At that event one player will emerge to claim the championship and earn the title of Best in the World. 

Friday April 28, 2017:   Rumble in the Jungle!  Registration 4:30. Dice Drops 5pm.

2 lists – 35 points D&C 1.  Death Clock timing 35 minutes. Rumble Format.

Winner Qualifies for Masters

 

Saturday: April 29, 2017  8am Reg. Dice Drops 9am

Masters Qualifier Heat 2  40 players MAX.

75 points, SR2016 Scenarios, Death Clock timing.  Player may bring two lists and choose between the two at the start of each game, Divide and Conquer 1.

Masters Qualifier Notes: Max 40 players per heat.  The top five players from each Heat will qualify for Masters.

If the Heat you wish to register for is full, you may go on the wait list for that Heat.  To get on the wait list, please email me at TOKingdomcon@gmail.com with the following information: Name, faction, email.  You will receive a confirmation email from me that you are on the wait list for that Heat

Saturday: April 29, 2017  SCRAMBLES! Reg 9:30am. Dice Drops 10:00am

The participants for the Scrambles will be chosen randomly from the people who register for this event.

This is your chance to play against PP staffers.  75 points, 2 lists, Divide and Conquer 1. Death Clock.

Saturday: April 29, 2017: Iron Gauntlet Finale: 6pm Start.

The final four from the Prelims!

Saturday: April 29, 2017 Team Event Final Rounds 6pm Start.

Final rounds of the team Event.

 

Sunday: April 30, 2017

Masters Finale Registration 8:30am. Dice Drop 9:00am

2 lists, 75 points, Divide and Conquer 1, Death Clocking Timing. Active Duty Roster – Season 5 in effect.

Winner of the Kingdom-Con Masters qualifies for the War Machine Weekend Invitational Tournament.

 

MINIATURE EVENTS

Thursday April 27th

EVENT: Bolt Action Tank Wars
GM: Chris Hutchings (SDHMW)
DAY/TIME: Thursday 4pm-10pm
RULES: Bolt Action
# OF PLAYERS: 6
DESCRIPTION: San Diego Historical Miniature Gamers present- Come test your wits as a tank commander in this expansion of bolt action TANK WARS.

EVENT: Imperial Assault: Kingdom-Con Cantina Classic
GM: Glen Smallman
DAY/TIME: Thursday 7pm-Midnight
RULES: Imperial Assault
#of Players: 20
DESCRIPTION: Fight for the galaxy! Become this year’s Kingdom-Con Cantina Champion! 40-point skirmish tournament, 3-4 65 minute rounds using the current tournament maps. Hard start time of 7:30pm. Check SoCal Imperial Assault page for latest details on event, including prizing!
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Friday April 28th
The Battle of Jutland: The Run to the South
GM: Mike Sterling
Number of Players: 4 – 8
Time: Friday, 10 AM – 6 PM
Rules: Fleet Action Imminent (GQIII WWI Rules)
Description: On the afternoon of May 31st, the majority of both the Grand Fleet and the High Seas Fleet were at sea, and unknown to each other, were heading towards each other. Vice Admiral Hipper’s scouting groups I and II, with their screen, and Vice Admiral Beatty’s Battlecruiser Squadrons would engage and thus beginning the Battle of Jutland.
EVENT: Tanks! Demo
GM: Yu Yao Tham
DAY/TIME: Friday 10am to 2pm
# OF PLAYERS: 1 – 2 players.
DESCRIPTION: Gale Force 9’s Tanks! Is a fun fast skirmish game
similar to Fantasy Flight’s X-Wing. Think World of Tanks translated
to miniatures!
EVENT: To Arms, To Armor! Demos
GM: Phill Howard
DAY/TIME: Friday, 10am – 2pm
RULES: To Arms, To Armor!
# OF PLAYERS: No minimum, walk-by demos on demand.
DESCRIPTION: To Arms, To Armor! is a game of tank battles around the Great War period. We’ve incorporated both actual tanks that served in World War One as well as conceptual tanks and prototypes from the inter-war years. We’ve designed this to be fast, fun, and most importantly, free. Come on by for a demo, and get a papercraft tank of your own to get you started!

EVENT: Cauldron/Team Yankee
GM: Robert Jones, John Hall
DAY/TIME: Friday 10am to 2pm.
RULES: Team Yankee
# OF PLAYERS: 2-4
DESCRIPTION:
Team Yankee Rules, up to 6 players. The end of the cold war and the collapse of the Soviet Union offered the chance for a lasting peace for the entire world, but things don’t go that way. A worldwide economic downturn and an influx of foreign refugees forces France and Germany to protect their industries against fair competition causes turmoil within NATO and eventually causes the organization to disband under protest German and French actions. And the former Soviet client states who’s fledgling democracies died before they had a chance, replaced by military run governments. Hungary’s new leaders practically turn the country to France, protest against letting the French run roughshod over the citizend of Budapest leads to a bloody clash with peaceful demonstrators and French security forces who were trying to break up the demonstration and arrest the oppostion leaders, goes horribly wrong, several protesters are killed or wounded and the opposition leaders captured and whisked away to France. The Hungarians gain their independence, Poland and the Czech Republic quickly recognize the new Hungarian government and pledges military support. The situation rapidly becomes a war that involved the US, UK, Norway, Czech Republic, Hungary and Poland. France and Germany invade Poland. The Poles are trying to hold the Germans and French from taking Gdansk, where a convoy of much needed supplies to the hard pressed Polish Army, to hold the line against the advancing Germans and elements of the 101st Airborne Division.
EVENT: (Blood & Plunder, Buccaneering on the Spanish Main!)
GM: Danny Libby
DAY/TIME: (Friday 12pm – 6pm)
RULES: (Blood & Plunder)
# OF PLAYERS: (4)
DESCRIPTION: Have you ever wanted to jump on a frigate and steal from those terrible Spaniards? Or have you ever wanted to drive those English jerks away from the Spanish monarch’s rightful treasure? Well, if you do, or maybe just like ships and piracy, then we have the demo for you. Join us in a demo game of Firelock Games’ new Blood & Plunder rule set. There will be naval and land combat! Piracy! Heroes of the Buccaneering age! and above all some booty!
EVENT: Gruntz! 15mm Sci Fi
GM: David Blood
DAY/TIME: Friday 12pm – 5pm
RULES: GRUNTZ!
# OF PLAYERS: 6
DESCRIPTION: 15mm Sci-Fi land battles
EVENT: Malifaux Demos
GM: John Meyer
DAY/TIME: Friday Noon – 4pm
RULES: Standard Malifaux Format
# OF PLAYERS: N/A
DESCRIPTION: Never played Malifaux, but are interested in learning? Come over and let us show you how to play! We will have a few tables set up, and several types of models available for you to learn the rules and see what this great game has to offer!
Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!
EVENT: Age of Sigmar Demo
GM: Greg Haben, Rob Schafer
DAY/TIME: Friday 2pm-10pm
RULES: Games-Workshop Warhammer: Age of Sigmar
# OF PLAYERS: 1 min/6 max
DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.
EVENT: Black Sails – Pirate Raid
GM: Rich Norton (SDHMW)
DAY/TIME: Friday 2:00pm – 6:00pm
RULES: Legends of the High Seas (Modified)
# OF PLAYERS: 6
DESCRIPTION: San Diego Historical Miniature Gamers present- Spring, 1717: New Providence Island in the West Indies. Governor Marley has captured the pirate Charles Vane and will hang him at noon for crimes against The Crown. Lead your party of pirates in a dawn raid to rescue Vane from the stockade in Nassau. This is a semi-cooperative game (You are pirates after all!) in which you work together to rescue Charles Vane and score points for completing other piratical activities such as: defeating soldiers, intimidating the militia, stealing victuals, imbibing rum, spitting in the streets, growling at children, and causing general mayhem. Bring your positive attitude and be ready to have some fun!
EVENT: Victory at Sea, Neither Fish or Fowl
GM: Robert Jones, John Hall
DAY/TIME: Friday 2pm to 6pm.
RULES: Victory at Sea
# OF PLAYERS: 2-4
DESCRIPTION: Victory at Sea. Up to 6 players. On December 12th, the Japanese attacked the USS Panay, leading to a war with the US…
EVENT: Tournament for the Kingdom Con
GM: Patrick Wells (SDHMW)
DAY/TIME: Friday 3pm-7pm
RULES: To Cry a Joust
# OF PLAYERS: 16
DESCRIPTION: Rules- To Cry A Joust (Frank Capotorto & Jeff McCarroll) San Diego Historical Miniature Wargamers present- An easy to play miniatures game of jousting. The aim is to give the players a feel of the topic and is a mixture of historical record, great literary imagery and classic Hollywood. Have you seen Heath Ledger’s “A KNIGHT’S TALE” ? Then this is the game for you. Knight vs Knight runs, up to 3 tilts each, advancing through the brackets until a champion is declared. Fear not of boredom. The rest of the participants are allowed / encouraged to place bets on the victor of each pairing. Second place is NOT the fallen in the last tilt, it is the crafty squire who has amassed the greatest wealth in the batting circle while his knight rested.
Come one, come all, for all ages are welcomed.
You will be weighed. You will be measured. Will you be found wanting?
Come find out.
EVENT: Guild Ball Demos and Casual Play
GM: David Blood, Michael Searles
DAY/TIME: Friday 5pm – 10pm
RULES: Guild Ball Season 3
# OF PLAYERS: No Max
DESCRIPTION: Come learn to play Guild Ball, the game of Fantasy soccer. Or, get in some practice games the next day’s tournament.
EVENT: Kingdomfaux – Henchman Hardcore
GM: John Meyer
DAY/TIME: Friday 6pm to 9pm
RULES: Wyrd Official Henchman Hardcore Format
# OF PLAYERS: 18 players
DESCRIPTION: Henchman Hardcore is a tournament version of Malifaux which focuses on quick, brutal decision making. It is perfect for a group which wants to face a new challenge and experiment with Malifaux in a slightly different environment. The key differences between Henchman Hardcore and regular Malifaux are the reduced game size (20 Soulstones) and the fact that all Crews must be led by a Henchman.
EVENT: Robotech Battles
GM: Paul Rigby (SDHMW)
DAY/TIME: Friday 6pm-9pm
RULES: Trial by Fire Mech Combat Rules
# of PLAYERS: Up to 6
DESCRIPTION: San Diego Historical Miniature Wargamers present- Come blow up Macross City, put the stops to Rick Hunter’s career and end Lynn Minmay once and for all. Or be the invincible Roy Fokker and just watch out for that pineapple salad. All figures provided.
FRIDAY NIGHT FLEA MARKET!
DAY/TIME: Friday 8pm-11pm

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Saturday: April 29, 2017

EVENT: Age of Sigmar Demo
GM: Greg Haben, Rob Schafer
DAY/TIME: Saturday 10am-10pm
RULES: Games-Workshop Warhammer: Age of Sigmar
# OF PLAYERS: 1 min/6 max
DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.
EVENT: The Battle of Cowpens
GM: John Jordan, Andrew Mayer
DAY/TIME: Saturday 10 a.m. – 2 p.m. (morning)
RULES: Black Powder (Warlord Games)
# OF PLAYERS: 2/5
DESCRIPTION: The British Legion, the Cream of Cornwallis’ Army, closes in on a ragged band of Continentals and militia with their back to the water. Banastre Tarleton, their commander, has known nothing but victory up to now. Facing him is “The Old Wagoner”, Daniel Morgan who has come out of retirement to lead this small patriot detachment. His orders were to avoid a general engagement, but those orders appear to be moot now…
EVENT: Tanks! Demo
GM: Yu Yao Tham
DAY/TIME: Saturday 10am – 2pm
# OF PLAYERS: 1 – 2 players.
DESCRIPTION: Gale Force 9’s Tanks! Is a fun fast skirmish game
similar to Fantasy Flight’s X-Wing. Think World of Tanks translated
to miniatures!
EVENT: Blood Bowl: KeK Bowl I
GM: Paul Villar
DAY/TIME: Saturday 10:00 AM – 8:00 PM
RULES: GW Blood Bowl
3 Rounds, each round will consist of a time limit of 2.5 hours with a one hour lunch after round one.
We will be eliminating choose draw special event cards from the pre-match sequence.
Team Build: Coaches have 1,100,000 gold crowns with which to build their teams. All teams will be required to field at least 11 players. You must assign 5 players with 1 normal skill each. You may not assign a skill to any player with STR 5 or above. Any team below the 1.1 million may take inducements from the Official rule book, Death Zone Season 1 and the Teams of Legend PDF. You may only take the star players that are available in the Official GW rulebook and DZ1. We will be using the rules from the Official GW rulebook and DZ1.
Eligible Teams: All of the teams available in the Blood Bowl Official Rule Book, Death Zone Season 1, and The Teams of Legend PDF maybe used.
# OF PLAYERS: 2-10
DESCRIPTION: The KeK Bowl is a new player friendly tournament designed for new players and veteran players to play in a semi-competitive format. Please have a printed out roster for you and your opponent. Models are not required to be painted but must be numbered in a way that is clear to your opponent
EVENT NAME: Siege of the Alamo
GM: Randy O’Hara
TIME: Saturday 10am – 2pm.
# of Players: Players
Rules: Remember the Alamo Rules
DESCRIPTION: Siege of the Alamo using 6mm miniatures and Remember the Alamo rules.Up to 8 players.
EVENT NAME: Warlands Battle Royale – Last Man Driving
GM: Tony and Jane Kenealy, Aberrant
TIME: Saturday 10:00am – 12:00 Noon
# of Players: 4 Players
Rules: Warlands Core Rules from Aberrant
Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.
EVENT: Kingdom-Faux Main Event!
GM: Cris Jacobson
DAY/TIME: Saturday 10am- 6pm (Registration 9:45 am)
RULES: Gaining Grounds 2017
# OF PLAYERS: 24
DESCRIPTION: Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!
50 Soulstones
Paint Required
Gaining Grounds 2017
EVENT: Star Wars Armada Tournament
GM: Kristen Canty
DAY/TIME: Saturday 10am-6pm
RULES: 400 point lists
# OF PLAYERS: 16 players
DESCRIPTION: Epic scale Star Wars space battles. If anyone wants to play but does not have models to play. Models can be provided. There will be prizes!
EVENT: Guild Ball Tournament
GM: David Blood, Michael Searles
DAY/TIME: Saturday 10:30am – 7pm
RULES: Guild Ball Season 3
# OF PLAYERS: No Max
DESCRIPTION: Standard tournament rules.
10:30 sign in, 11am start. We had 16 last year, hope to have 20 this year.

EVENT: BOLT ACTION TOURNAMENT
GM: Jeremy Spurlock, Bo Joe
DAY/TIME: Saturday 11pm-6pm
RULES: Bolt Action
# OF PLAYERS: 16
DESCRIPTION
No Entry Fee
Raffle Tickets can be purchased for $10. 100% of donated money will go the Shelter to Soldier charity. Raffle ticket donations are payable to the tournament organizers (San Diego Bolt Action Raiders). Raffle Tickets can be purchased at event, or online here (https://www.classy.org/fundraise?fcid=874393).
Raffle Prizes include some professionally painted models and some non-professionally painted models.
3 Round Swiss; 2 hour Rounds
All Missions will come from the Bolt Action 2nd Edition book.
Any Bolt Action army may be selected from a Generic Platoon or Theater selector as normal. (Including any officially approved supplements, like the Australians)
Your list will be 1000 points or under.
No armored Platoons (we have yet to explore the competitive balance of armored platoons and other areas have only begun to. We believe not allowing armor platoons will make easier list building and create a more fun tournament for the majority of players.)
Maximum 2 platoons.
Bring 3 copies of your list
We do ask that you keep the “cheese” factor to a minimum.
Lists need to be approved prior to the tournament. They can be emailed to sdboltaction@gmail.com
your Army must be completely painted to win the best painted trophy.
For your ticket entry you will get one raffle ticket for painted Bolt Action Units. These will range from tanks and planes to infantry.
For every $10 you donate (either via the website or handed to the TOs) you will get another raffle ticket.
There will be normal prize support in addition to the charity raffle.
We will have trophies for first place, second place, third place and best painted.
Don’t be a jerk. Jerks will be asked to leave.
EVENT: Kings of War demo table
GM: Wade Durant
DAY/TIME: Saturday, 11-6
RULES: Kings of War 2nd Edition
# OF PLAYERS: 2 at a time
DESCRIPTION: Come learn how to play this unit based, rank-and-flank style Fantasy miniature combat game. Put those old square-based Warhammer Fantasy models to good use with a fully supported rules set by Mantic Games. Games take 1 hr – 1.5 hrs. 2 fully painted armies will be provided.

EVENT NAME: Warlands Battle Royale – Last Man Driving
GM: Tony and Jane Kenealy, Aberrant
TIME: Saturday 12:00 Noon – 2:00 pm
# of Players: 4 Players
Rules: Warlands Core Rules from Aberrant
Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.
EVENT: Sharpe’s Gold (What the TV episode should have been)
GM: Philip Chiu
DAY/TIME: Saturday 2pm-6pm
RULES: Sharpe Practice 2nd Edition (28mm Napoleonic skirmish rules) figures will be provided
# OF PLAYERS: 4-6 players
DESCRIPTION: It’s 1809. The dastardly Barbary Pirates from Morocco have struck and seized the British merchantman vessel India. The ship is laden with gold and jewels from India as well as several English passengers including General Sir Arthur Wellesley’s own niece!
In desperation, he sends brevetted Capt Richard Sharpe, Sgt Harper, and his chosen men on a mission to secure the gold and rescue the hostages.
Also, to prevent further pirate raids, the Royal Navy assigns Capt Horatio Hornblower on a mission to destroy the fort in Tangiers. Capt Hornblower will be transporting Capt Sharpe and his men to their destination.
Unfortunately, France has also begun secretly negotiating with the Emir of Tangiers to enlist their help in strangling British maritime trade and ease the British blockade of French ports. Napoleon just sent his trusty spymaster Pierre Ducos to Morocco to finalize the deal”
Will Sharpe outwit both the Emir and Ducos? Or will evil win this day?
EVENT NAME: Warlands Battle Royale – Last Man Driving
GM: Tony and Jane Kenealy, Aberrant Games
TIME: Saturday 2:00pm – 4:00 pm
# of Players: 4 Players
Rules: Warlands Core Rules from Aberrant
Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.
EVENT: Wild In The Streets
GM: Chris Kohler
DAY/TIME: Saturday 2pm-6pm
RULES: Wild In The Streets
# OF PLAYERS: Up to six players at a time
DESCRIPTION: Wild In The Streets is a fast paced skirmish game with punks, skinheads, goths and more fighting in the streets. We will teach you how to play the game and will provide miniatures, terrain, dice, cards and counters. Feel free to bring your own gang if you have one.
EVENT: Wrath of Kings – Open Play and Demos
GM: Phill Howard
DAY/TIME: Saturday, 2pm-6pm
RULES: Wrath of Kings: Rising Conflicts
# OF PLAYERS: No minimum, space for four players plus walk-by demos at any particular moment.
DESCRIPTION: Wrath of Kings is an epic fantasy Miniatures wargames set against a stunning backdrop of factions and personalities vying for the throne of Arikania! Do you have what it takes to bring honor to your House? Come on by for a demo, or join us for some friendly open play!
EVENT NAME: Warlands Battle Royale – Last Man Driving
GM: Tony and Jane Kenealy, Aberrant
TIME: Saturday 4:00pm – 6:00 pm
# of Players: 4 Players
Rules: Warlands Core Rules from Aberrant
Description: Be the last man driving in a war of attrition in the Warlands. Warlands is a turbo-charged 20mm miniatures game of cinematic vehicle combat set in the ruins of a post-apocalyptic Earth. All materials will be provided. Prize support for the winner will be awarded.
EVENT: Black Sails – Pirate Raid
GM: Rich Norton (SDHMW)
DAY/TIME: Saturday 6:00pm – 10:00pm
RULES: Legends of the High Seas (Modified)
# OF PLAYERS: 6
DESCRIPTION: San Diego Historical Miniature Gamers present- Spring, 1717: New Providence Island in the West Indies. Governor Marley has captured the pirate Charles Vane and will hang him at noon for crimes against The Crown. Lead your party of pirates in a dawn raid to rescue Vane from the stockade in Nassau. This is a semi-cooperative game (You are pirates after all!) in which you work together to rescue Charles Vane and score points for completing other piratical activities such as: defeating soldiers, intimidating the militia, stealing victuals, imbibing rum, spitting in the streets, growling at children, and causing general mayhem. Bring your positive attitude and be ready to have some fun!
EVENT: Swordpoint
GM: Paul Rigby (SDHMW)
DAY/TIME: Saturday 6:00pm – 10:00pm
RULES: Gripping Beast Swordpoint
# OF PLAYERS: 6
DESCRIPTION: San Diego Historical Miniature Gamers present- Try out the new ancients battle system by Gripping Beast. 28mm figures using classical and dark age armies. All figures provided

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Sunday: April 30, 2017
EVENT: X-Wing: Kingdom-Con Cantina Classic
GM: Glen Smallman
DAY/TIME: Sunday 9am-5pm
RULES: X-WING
# of Players: 30
DESCRIPTION: Fight for the galaxy! Become this year’s Kingdom-Con Cantina Champion! 100-point tournament, 4-5 75 min rounds with no cut. Hard start time 30 min after listed start time. Check San Diego X-Wing FB page for latest details on event, including prizing.
EVENT: Age of Sigmar Demo
GM: Greg Haben, Rob Schafer
DAY/TIME: Sun 10am-6pm
RULES: Games-Workshop Warhammer: Age of Sigmar
# OF PLAYERS: 1 min/6 max
DESCRIPTION: 6 armies vie for control of 3 nexuses of power in Aqshy, The Realm of Fire. Come out and choose 1 of 6 armies from the Start Collecting! line and learn how to play Warhammer: Age of Sigmar.
Event: Arab/Israeli 15mm Team Yankee
GM: Bill Graham (SDHMW)
Number of Players: 6
Day/Time: Sunday 10am-4pm
Rules: Team Yankee 15mm
Description: San Diego Historical Miniature Wargamers present- Israeli armored forces driving on Damascus are met by Syrian commandos and army units assisted by elements the crack Jordanian 40th Armored Brigade.
EVENT: Malifaux Demos
GM: Cris Jacobson
DAY/TIME: Sunday 10-2 pm
# OF PLAYERS: Open
RULES: Malifaux
DESCRIPTION: Never played Malifaux, but are interested in learning? Come over and let us show you how to play! We will have a few tables set up, and several types of models available for you to learn the rules and see what this great game has to offer!
Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror, with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!
EVENT: SAGA Tournament
GM: Rene Lafargue (SDHMW)
DAY/TIME: Sunday 10:30-4
# OF PLAYERS: 24
RULES: BASE SAGA, CRESCENT AND CROSS, AETIUS AND ARTHUR and SUPPLEMENTS
DESCRIPTION: Sponsored by the San Diego Historical Miniature Wargamers Club. Muster your SAGA Warbands at Kingdom Con for glory and prizes! This will be a fast, furious and fun SAGA tournament using Gripping Beast’s SAGA rules. Every player WILL go home with prizes supplied by multiple SAGA related product sponsors such as Gripping Beast, Footsore Miniatures, Osprey Publishing, Kraken Skulls Consortium and more! Test your steel, vanquish your enemies and tell tales of your heroism!
Bring a 6 point fully painted and properly based forced. This will be a SAGA tournament using rules from the base book, Crescent & Cross and Aetius & Arthur. This will be a three round, ‘swiss pairing’ tournament. For the first round, Dark Age Warbands will be matched up against other Dark Age Warbands, Crusader era will be matched up again other Crusader era and A&A vs A&A as best as possible.
Players must bring their own SAGA dice (symbol only), dice, measuring tool, fatigue markers, something to write with, your warbands battle board and the rules set in which your warband is in.
For your warband build, ***No named characters, mercenaries, priests or bards allowed. Revenants are not allowed nor are the warbands from wargames illustrated. Banners ARE allowed.***
This will be a straight up fight of a tournament with ach scenario being the same, Clash of Warlords.
1st Round- 6 points. Victor determined by Slaughter points, (both in HtH and Ranged) 2nd Round- 4 points. Before finding out who their opponent is and match is set, players will pick 4 points from their original pool of 6 points.
Victor determined by Slaughter points, both in HtH and Ranged.
3rd round- 6 points. Victor determined by Slaughter points in HtH ONLY, ranged will NOT count for any points!
The GM of the tournament has the final say in any decisions, rules or otherwise. He will be fair and just, but also expeditious to keep the flow of the tournament going.
***This event is going to be a relaxed one and the organizers of the convention expect the players to behave like ladies and gentlemen at all times.***
If you should have any questions about your build or this tournament, please email kingdomconsd@gmail.com and they will forward your questions to the GM to respond.
EVENT: Congo! Demo
GM: Rich Norton (SDHMW)
DAY/TIME: Sunday 11:00am – 3:00pm
RULES: Congo!
# OF PLAYERS: 6
DESCRIPTION: San Diego Historical Miniature Gamers present- Congo is a miniature game that allows you to follow in the footsteps of great explorers like Stanley and Livingstone and head out into the heart of Darkest Africa. This is an adventure game, aimed at intrepid players, willing to risk everything in a desperate quest for fame, wealth, and knowledge. You’ll lead a column of men into the jungle or onto the dry savannah teaming with wild animals and danger. Learn the rules with a short demo game and then test your skills in a full game. Bring your positive attitude and be ready to have some fun!